J'ai postulé en ligne. Le processus a pris 2 semaines. J'ai passé un entretien chez Riot Games (Los Angeles, CA) en nov. 2021
Entretien
Well structured questions and processes, left me with a better understanding of how game designer interviews should be held! Questions covered conceptual aspects, specific aspects and team dynamic and inter-department aspects of game design and development.
Questions d'entretien [1]
Question 1
To identify platform specific requirements and how it would influence a players perception of a game and how the game design could either work for or against the players platform biases and expectations.
J'ai postulé en ligne. Le processus a pris 3 mois. J'ai passé un entretien chez Riot Games (Los Angeles, CA) en mai 2016
Entretien
After filling out the online forms, I was quickly given a design test. This was a very interesting test that was 9 questions and I had a week to respond. Afterwards there were 5 phone interviews with a single person each. After that I did the in person interview which was 9 hours long, with 1 hour interviews back to back to back. Finally there were two more phone screens before I received an offer.
Despite how long and grueling this sounds, it was actually to my benefit. Riot saw potential as a culture fit, and did a lot of screening to find a good spot on the team to join in. Every interviewer was intelligent and asked very good design questions.
Questions d'entretien [1]
Question 1
In game X, how would you change the system to improve it. (Can be games other than League)