J'ai postulé en ligne. Le processus a pris 5 jours. J'ai passé un entretien chez Electronic Arts en oct. 2012
Entretien
after two rounds of phone interview, took a plane to SF, EA maxis headquarter for an onsite interview. There were three rounds, first round was two young engineer asking some resumes questions and then some geometry question solving. After that, recuriter took me a tour around office a little bit before I entered the second round facing two senior engineers. Questions are kinda simple, basically about OO language in C# and some C++ tricks. Last is a leisure interview with the project manager, nothing needs to be noticed.
Questions d'entretien [1]
Question 1
some question related with sims which I have no experienced at all
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
J'ai postulé en ligne. J'ai passé un entretien chez Electronic Arts en mars 2026
Entretien
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
J'ai passé un entretien chez Electronic Arts (Redwood City, CA)
Entretien
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.