Le processus a pris 2 mois. J'ai passé un entretien chez Electronic Arts (Redwood City, CA)
Entretien
The whole process was initially slow but once they have interest in you it started moving a lot faster. Had a phone screen, then a interview with the lead and then an onsite interview. The interviews were pretty laid back. No dumb questions like what is your biggest weakness.
It was a couple of panel interviews with animators through zoom. They went through my resume, demo reel and animation test. Also asked about the production experience and favorite video games.
Questions d'entretien [1]
Question 1
How to deal with issues and difficult situations in production process?
J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez Electronic Arts (Redwood City, CA) en sept. 2016
Entretien
first it started from email from recruiters and you will have a phone call, or on-site interview. It depends on your location. I think they do not offer relocation for contractors. and you need to relocate yourself if you want that job.
Questions d'entretien [1]
Question 1
They ask you about which game do you like? and have you played our game? which part do you like? have you implementation animation into game engine? Do you like solving technical difficulties? Are you willing to relocate?