J'ai postulé en ligne. Le processus a pris 1 jour. J'ai passé un entretien chez NVIDIA en juil. 2011
Entretien
The first round interview is with the manager, and the second round is a one to one interview. All techical questions, such as find 1s in an interger, how does interupt work, Linux kernal modification. The whole process is pretty good but they do not have many openings right now.
J'ai postulé en ligne. Le processus a pris 4 semaines. J'ai passé un entretien chez NVIDIA (Santa Clara, CA) en août 2025
Entretien
30min teams interview
Starting with my introduction about my most related experience, which is followed up by very extensive and detailed questions about the technical detail and division of labor
Then a free form 10 min basic coding question for both python and c++
Ending with me asking questions about the position
Questions d'entretien [1]
Question 1
What's the division of labor and what's your contribution?
J'ai postulé en ligne. Le processus a pris 2 mois. J'ai passé un entretien chez NVIDIA (Taipei) en janv. 2024
Entretien
First interview with hiring manager, followed by four engineers for technical interviews.
Programming problems included data structures, bit-wise operations, API designing, and CPU optimization techniques. There were LeetCode-style problems but really not too many of them.
Questions d'entretien [1]
Question 1
They showed me a relatively simple function, with some resource allocation logic inside, and asked how I would design the function's signature so that a caller would be able to access the allocated resource but leave the release of it to the same callee.
J'ai postulé en ligne. J'ai passé un entretien chez NVIDIA (Bengaluru)
Entretien
MS teams first round, asked few questions on memory management, spin locks, mutex, semaphores, I2C multi master, clock stretching,ARM architecture, privileges, registers, memory protection unit Then taken to the C programming
Questions d'entretien [1]
Question 1
Insert node in linked list swap odd and even bits declare pointer to a dynamically allocated 2D array