J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez Gameloft (Madrid) en juin 2016
Entretien
The process took three weeks and the recruiters were very professionals. First I had a technical online test and after that two interviews were I had the opportunity to learn the details about the position and getting to know better the company's culture. The first interview was with my future boss and supervisor and the CTO of the studio. There I was asked about my background and my interests in the industry. The second one was with HR personnel and was more personality oriented. The questions asked were the common ones. Everybody was very kind and professional.
an initial HR screening, followed by online assessments (aptitude, communication, sometimes game-based), one or two technical interviews focusing on coding/projects/core concepts, and a final HR/behavioral interview to check cultural fit, with variations based on role (fresher/experienced) and domain, usually taking 2-4 weeks for completion
Questions d'entretien [1]
Question 1
based on the content in the resume they have asked questions
J'ai postulé en ligne. Le processus a pris 2 semaines. J'ai passé un entretien chez Gameloft (Sofia, ) en janv. 2025
Entretien
Exact job title: "C++ Developer (intermediate)"
+The technical guys interviewing me were really cool.
- The HR was inexperienced.
- Max 2 Days home office per week for the whole company. Not negotiatable
Questions d'entretien [1]
Question 1
interview task: Fix 5 bugs on one of their old titles. The bugs are planted intentionally (not real bugs).
The interview was conducive and aced it with flying colors. You just have to believe in yourself that's all! Nothing comes easy, hard work and motivation pays off in the end!