Absolute Trapnest - Avis employé Employé (anonyme) Machine Union

1,0
12 déc. 2013
Employé (anonyme)
Recommande
Approbation du PDG
Perspective commerciale

Avantages

Absolutely, positively, irrefutably, doubtlessly, none.

Inconvénients

-The whole hiring process feels very predatory and geared towards(if not founded on) preying on recent graduates naiveté. -Before you're hired they tell you you'll make $34k to $37k annually which is bizarre because its pays by the hour. Then you find out after you're hired you only make $13.90/hr and for the first 90 days its only $11/hr, try living off that. -When I was an employee there were only 4 people there that had actual industry experience outside of that company. Including the supervisors. -Your direct supervisors are HANDS.DOWN. the worst, most awkward and uncomfortable communicators I have ever encountered. -The pipeline is a maze of uselessness that even the director has very little idea about anymore. Once, our source files for one project were inside 37 empty folders in 3 different drives which served no purpose. -I timed how long it took to submit anything through the pipeline, it took 14 minutes for one single submission. - You're treated more like a child than a professional. - No benefits what so ever. - You never know whats going on with the company or a game, everything is very hush hush. - You are not allowed to have a professional website, personal projects, or work on your portfolio or put anything you've done for the company in your portfolio even after the game has been published.

Découvrez plus d’avis sur Machine Union

5,0
30 avr. 2017
Employé (anonyme)
Recommande
Approbation du PDG
Perspective commerciale

Avantages

Great Leadership from the CEO and CFO

Inconvénients

I can not think of any

1,0
8 nov. 2013
Recommande
Approbation du PDG
Perspective commerciale

Avantages

- They buy cake whenever someone leaves or gets fired, which is fairly often.

Inconvénients

- Employees are way underpaid. - Constantly stretches to truth to make themselves look good. - No recognition of talent. Crappy artists get fired, good ones leave. - The whole studio is micromanaged. - Their pipeline is terribly wasteful and inefficient. - They require you to work without shoes on. (I still don't know why.) - Schedules are firm. They decide when you take lunches, breaks, and when you go home. - Software is out of date. Requests for software take months to process, if ever. - The studio deters the artists from working on personal projects or updating their portfolio. - Zero perks of any kind.

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