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Overworked and Underpaid - Avis employé Engineer HitPoint Studios

2,0
28 août 2013
Recommande
Approbation du PDG
Perspective commerciale

Avantages

The environment makes you feel at home, and the collaboration comes naturally. Management is laid back and allows you to really take the reins on any project you are working on and supports you fully. Outstanding work from home policy.

Inconvénients

The demanding work environment of 60+ hours per week, and generally that is the minimum. Pay is in the bottom rung compared to other companies in this industry and other comparable industries. There is an overwhelming sense of urgency but with very little assistance from others. Often you may be met with the phrase "this needs to be done tomorrow and you're the only person that can do it."

Découvrez plus d’avis sur HitPoint Studios

5,0
26 oct. 2021
Recommande
Approbation du PDG
Perspective commerciale

Avantages

Positive culture, great benefits, good work / life balance, passionate team.

Inconvénients

Very few companies like this in the area so it's hard to shop around for other opportunities.

5,0
14 août 2020
Recommande
Approbation du PDG
Perspective commerciale

Avantages

A great group of people to work with. Everyone here is smart and dedicated, as well as generally liberal and open-minded. Creativity is fostered and rewarded and, like other small studios, you have a chance to try on a number of different hats and to give substantive feedback and be heard regarding creative decisions. Also, there's a wide range of projects going on at any given time including mobile games, AR apps, smart toys and other cutting-edge initiatives. Upper management works hard to make this a pleasant place to work and, despite the sometimes long hours that seem to go hand-in-hand with the games industry, work-life balance is respected and possible. Living and working in western Massachusetts is one of the factors that allows for a bit better work-life balance. In fact, I recently relocated to the area to be closer to the studio.

Inconvénients

Largely a work-for-hire studio at this point, sometimes the clients can be hard to deal with. Although the internal HitPoint team are generally friendly and fun to be around it can sometimes feel like an us-vs.-them environment with demanding clients overriding the team's decision making or ignoring the team's expertise. Granted, this goes along with working with high profile external clients.

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